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No Straight Roads: How Metronomik Put Malaysian Game Development on the Map

Malaysia’s gaming industry has seen tremendous growth over the years, and one title that truly put the country’s game development scene on the global stage is No Straight Roads by Metronomik. This action-adventure rhythm game, released in 2020, is a shining example of Malaysian creativity, innovation, and storytelling. Let’s dive into its gameplay, story, and the impact it has had on aspiring game developers in Malaysia. The Birth of No Straight Roads Founded by Wan Hazmer, the lead game designer of Final Fantasy XV , Metronomik set out to create a unique gaming experience that fused music and action in a way never seen before. No Straight Roads was the result—a game that combines rhythm-based combat with a strong narrative, all set in a colorful and imaginative world inspired by music. Gameplay: A Rhythm-Based Action Adventure At its core, No Straight Roads is an action-adventure game where players control Mayday and Zuke, two indie rock musicians fighting against the oppressive ED...

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